As Chief Technology Officer of Technology for Lucasfilm, Francois is responsible for all aspects of global studio technology for Lucasfilm, Industrial Light & Magic, and ILM Immersive. With a background in computer science engineering, Francois was initially involved in industry-driven research to enable real-time immersive collaboration through virtual reality. In 2003, his passion for visual effects led him to co-found a startup company whose goal was to provide R&D consulting services to smaller visual effects studios. Francois later worked for Sony Pictures Imageworks, where he helped drive production technology for more than a decade before joining Lucasfilm in 2016. Francois is a member of the VFX Branch of the Academy of Motion Pictures Arts & Sciences, as well as the AMPAS Scientific and Technical Awards Committee, and the Visual Effects Society Technology Committee.
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